DOCUMENTATiON TO: PiNBALL PRELUDE Effigy Software presents PINBALL PRELUDE. Produced and directed by Ian Jenkins. Programming by Philip Sharpe. Graphics by Valan Chan. Music by Graham Gray. Joystick Info: -------------- Start game: Fire during demo/credits. Release ball: Fire and pull down. Left flipper: Pull left. Right flipper: Pull right. Both flippers: Pull down. Tilt left: Fire and pull left. Tilt right: Fire and pull right. Keyboard Info: -------------- Start game: Enter/space. Abort game: Escape key. Replay: `R' key. Release ball: Space or down arrow key. Left flipper: Left shift key. Right flipper: Right shift key. Tilt left: Left alt key. Tilt right: Right alt key. TABLE INFORMATION ----------------- TABLE 1 (PAST / DISK 1) ~~~~~~~~~~~~~~~~~~~~~~~ ITEM EASY MEDIUM HARD --------------------------------------------------------------------------- Torches 3 5 5 --------------------------------------------------------------------------- Dino-mouth contact 3 4 5 --------------------------------------------------------------------------- Inside dino "P" 3 4 5 --------------------------------------------------------------------------- Side exit Closed Open after Open after 2 minutes 30 seconds --------------------------------------------------------------------------- Skull tricks E of time 2 4 8 --------------------------------------------------------------------------- Waterfall tricks T 4 6 10 --------------------------------------------------------------------------- Waterfall rides L 4 6 8 --------------------------------------------------------------------------- Ramps I 20 30 50 --------------------------------------------------------------------------- Ramps bonus ball 40 60 80 --------------------------------------------------------------------------- Tunnels M 8 12 20 --------------------------------------------------------------------------- Time pieces Bound stone Bound stones Bound stones stay lit on stay lit on go out on losing ball losing ball losing ball --------------------------------------------------------------------------- Targets Do not reset Do not reset Reset on losing ball --------------------------------------------------------------------------- Footprint bonus 3 visits 4 visits 5 visits --------------------------------------------------------------------------- TABLE 2 (PRESENT / DISK 2) ~~~~~~~~~~~~~~~~~~~~~~~~~~ ITEM EASY MEDIUM HARD --------------------------------------------------------------------------- Score multiplier lights No resets Resets Resets --------------------------------------------------------------------------- Car park/ Access pitch Access pitch Access pitch football pitch once for bonus twice for bonus four times for bonus --------------------------------------------------------------------------- Effigy bonus loop light Active 30 Active 20 Active 10 seconds each seconds each for seconds light light --------------------------------------------------------------------------- Score multiplier No reset on No reset on Reduces value by lost ball lost ball 1 on losing ball --------------------------------------------------------------------------- Camcorder/Smiley 60 seconds 60 seconds 30 seconds ball value --------------------------------------------------------------------------- Side exits - Open Open --------------------------------------------------------------------------- Satellite dish 25 revolutions 50 revolutions 75 revolutions bonus ball --------------------------------------------------------------------------- Unavailable tele- 3 5 7 phone numbers --------------------------------------------------------------------------- TABLE 3 (FUTURE / DISK 3) ~~~~~~~~~~~~~~~~~~~~~~~~~ ITEM EASY MEDIUM HARD --------------------------------------------------------------------------- Clone ball targets No reset Full reset Full reset --------------------------------------------------------------------------- Tubes needed for eye 4 8 12 light --------------------------------------------------------------------------- Eye gates targets No reset Reset lights Reset lights --------------------------------------------------------------------------- Air cleaners 4000 3000 2000 charge rate --------------------------------------------------------------------------- Good air quality Slow 10 mins Medium 8 mins Fast 5 mins ball dirt speed --------------------------------------------------------------------------- Cleaner bonus ball Holes don't Holes don't Reset holes reset reset --------------------------------------------------------------------------- Cleaner bonus counter No change Drops by 25% Drops by 50% --------------------------------------------------------------------------- Eyeball timer 40 seconds 20 Seconds Eyeball timer --------------------------------------------------------------------------- Tubes extra ball 15 tubes 25 tubes 40 tubes --------------------------------------------------------------------------- Ball weight: 60 70 80 30 = Normal --------------------------------------------------------------------------- HELLFiRE - they let Hoodlum do the TALKING... :)